Kradakor on DeviantArthttps://www.deviantart.com/kradakor/art/Castlevania-Symphony-of-the-Night-NES-Edition-1-417294226Kradakor

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Castlevania: Symphony of the Night - NES Edition 1

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First part of my Castlevania SotN demake set.

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Ever wondered what SotN would look like if it was ported to a NES 8-bits format?
Then feast your eyes!

Here I portrayed the iconic first part of the game, "Final Stage: Bloodlines". On the first three pictures you see the dialogue (font from CVIII), and two screenshots of battle. On the last you see Richter anihilating Dracula with a Hydro Storm.

I tried my best to emulate (Read well: EMULATE) the style of the NES palette and tile placement/restrictions. The whole background (sans Dracula's throne, which is a sprite) on the first three pictures was made with 8x8 tiles and with four colors (Gray, Green-ish, Red, Black).

Dracula is made with three colors (plus one transparent): Red, White and Black.
Richter is also three colors plus a transparent one.

Dracula's throne is made with sprites using Richter's blue.

On Dracula's second form, the background goes away so that it can appear. It is a giant demon-thing which would consume a lot of memory, thus it must be made using background tiles for memory restrictions (Much like Death's second form needed on CVIII).

I said "emulate" because even though I did my best to replicate the style, I'm fairly sure this would eat a whole heap of memory on a real NES. I'm not even sure if it is possible to do.

However, in my defense, you can see quality like this being applied on the late games released for the system, so think of this like a very well programmed game made on the last years of the NES XD

9 used colors, and 1 transparent.
Image size
515x484px 15.27 KB
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